(no actual quest info here)
This creates a pop out window (geyser) to show a map generated based on the .html map file of Oerthe. As you move the map will update with you allowing for easy navigation.
Install instructions are contained within the .rar, but mostly amount to include coords in prompt, drop mpackage on mudlet, set the file path. Type initmap. If you make changes, initmap again or reload your profile.
This adds color to your exits in brief or verbose mode.
Cardinal are green, intercardinal are yellow, and verticals are blue.
These are some highlights that I've been working on as I play. Tells, says, poisoned, etc. Just add a little bit of color to some things. Only two uniques are colored but wil be adding more as I go. Download Link
This adds damage numbers at the end of hits that look similar to Smaug/Diku numbers if you've played that type of MUD. So far I've only added the 4 basic damage types - pierce, stab, slice, club. I will update it later with Shifter and Uniques. Keep in mind that damage is not exact on AA, and I've averaged out the number that displays. Download Link